A Scoping Review for Usage of Telerehabilitation among Older Adults with Mild Cognitive Impairment or Cognitive Frailty (EN)
by Nurul Hidayah Md Fadzil, et al.
March 28, 2022
The aim of this scoping review is to identify the usage of telerehabilitation and its common platform of delivery among older adults with mild cognitive impairment (MCI) or cognitive frailty (CF). Although telerehabilitation appears to be implemented among older adults with MCI and CF, some social support is still required to improve the adherence and effectiveness of telerehabilitation.6
A Virtual Reality-Based Cognitive Telerehabilitation System for Use in the COVID-19 Pandemic (EN)
by José Varela-Aldás, et al.
February 18, 2021
In this telerehabilitation approach, both the patient and the specialist physician enter a virtual reality (VR) environment where they can interact in real time through avatars.
Brain Gaming: A User’s Product Guide for the Clinician (EN)
by Sandra L. Kletzel, et al.
August 10, 2016
This user's guide is designed to inform clinicians and other health care professionals about the current available brain gaming technologies. It highlights pros and cons of brain gaming and provides additional references that may be used to enhance knowledge of brain gaming.
BrainHQ is a tool offering online cognitive exercises. These exercises target specific cognitive domains (e.g., memory, working memory), tailored to individual performance, and delivered in the home setting.
Digital tools to assess and train your cognitive skills and brain plasticity.
Constant Therapy (EN)
Constant Therapy Clinician is an evidence-based speech, language and cognitive therapy app created by a team of neuroscientists and clinicians from Boston University. Use the app to plan and implement therapy, collect performance data and document patient progress.
Our award-winning apps are a great way to ensure kids are ready for school and life success. From fine motor skills to math concepts to correct letter formation to spatial reasoning, our apps are instructionally sound, easy to use, and fun to play.
Envisioning Future Cognitive Telerehabilitation Technologies: A Co-Design Process with Clinicians (EN)
by Sandra L. Kletzel, et al.
This research aims to: (1) explore design opportunities and considerations when applying emergent pervasive computing technologies to cognitive telerehabilitation; and (2) develop a generative co-design process for use with rehabilitation clinicians.
HomeCoRe (Home Cognitive Rehabilitation software) was developed in order to offer an innovative approach and a valid support for home-based cognitive rehabilitation in neurodegenerative diseases. HomeCoRe has been developed within a research project between engineers and clinicians to obtain a usable and safe cognitive rehabilitation tool.
Cognitive games and exercise designed to discover the full suite of brain training areas.
Occupation-Based Coaching by Means of Telehealth for Families of Young Children With Autism Spectrum Disorder (EN)
by Lauren M. Little; Ellen Pope; Anna Wallisch; Winnie Dunn.
January 23, 2018
Occupation-Based Coaching delivered via telehealth appears to be an effective method of intervention to increase parent efficacy and child participation among families of children with ASD.
RehaCom is a comprehensive and sophisticated system of software for computer-assisted cognitive rehabilitation. This practical tool assists the therapist in the rehabilitation of cognitive disorders that affect specific aspects of attention, concentration, memory, perception, activities of daily living and much more.