The 9Zest Stroke Rehab program is an app designed by rehab clinicians. This app includes physical therapy with over 12,000 workouts.
Available Apps for Stroke Telerehabilitation During Coronavirus Disease 2019 Confinement in Spain (EN)
by Carina Salgueiro, et al.
This article lists and describes available apps for stroke telerehabilitation.
CareToy is a portable low-cost smart system that is telemonitored. The smart system is based on a common baby gym, composed of different modules: an instrumented baby gym with mechatronic hanging toys, a vision module, and a sensorized mat.
Clock Yourself (EN)
Clock Yourself combines cognitive and physical challenges into a brain game that makes you think on your feet. The Clock Yourself concept originated in neurological rehabilitation. Now anyone can use it to harness their neuroplasticity.
Constant Therapy (EN)
Constant Therapy Clinician is an evidence-based speech, language and cognitive therapy app created by a team of neuroscientists and clinicians from Boston University. Use the app to plan and implement therapy, collect performance data and document patient progress.
Delivering group speech maintenance therapy via telerehabilitation to people with Parkinson’s disease: A pilot study (EN)
This study demonstrated the feasibility of delivering group speech maintenance therapy via telerehabilitation, and the potential for eLoud and Proud to improve and maintain vocal loudness in people with Parkinson’s Disease.
Editorial: Tele-NeuroRehabilitation (EN)
by Annie J. Hill, et al.
November 18, 2021
The aim of this Research Topic is to present an update on the state of knowledge and expertise in different fields of telerehabilitation for neurological patients.
Farmalarm is an application for smartphones designed to increase stroke awareness by medication alerts and compliance control, chat communication with medical staff, didactic video files and exercise monitoring.
Glove Rehabilitation Application for Stroke Patients (GRASP) (EN)
TYPE OF TOOL: Modified SaeboGlove for home VR use. TARGET POPULATION: Developed for stroke patients. BASIC DESCRIPTION: Incorporates the SaeboVR software using Kinect-based motion capture to allow virtual practice of IADLs while patient is at home. Can be used both asynchronous and synchronous with telerehabilitation.
Health4TheWorld Stroke App (EN)
Empowering people worldwide with stroke awareness to fight stroke. The app includes an effective communication tool for patients suffering with speech difficulties, exercise regimens, and knowledge of risk factors to prevent stroke.
MindMotion™ GO Telerehabilitation Program (EN)
The MindMotion™ GO telerehabilitation program focuses on maximizing the recovery potential of patients after a stroke or brain injury. The program facilitates high-dose training at home through engaging activities for upper-limb, lower-limb, hand or trunk movements with a proprietary medical device and software.
MIRA is a software platform that turns physical and cognitive exercises into clinical exergames, making therapy more convenient and easier to follow. It is designed as a tool for therapists, using motion tracking sensors to engage patients in their therapy, while assessing and reporting patient compliance.
Mitii- Move It to Improve It (EN)
Mitii – ‘Move It To Improve It’ – is a unique online training method and system, that has been designed to meet the latest recommendations for neurorehabilitation.
Neofect Smart Glove (EN)
Neofect Smart Glove is a high-tech rehab device that measures movements of the forearm, wrist, and digits with accelerometer and bending sensors. It includes training programs and promotes motor learning and brain reorganization to improve arm and hand function for adults rehabilitating from stroke.
NROL (Neuro Rehabilitation Online) (EN)
by NHS Trust
TYPE OF TOOL: Online therapy (uses Microsoft Teams). TARGET POPULATION: Developed for stroke patients. BASIC DESCRIPTION: Provides access to a specialist interdisciplinary team. Patients must have a referral from a treating therapist
Oropharyngeal dysphagia telerehabilitation in the Intensive Care Unit for COVID-19: a case report (EN)
by Shigeto Soyama, Tomoo Mano & Akira Kido
April 01, 2022
Some patients in the intensive care unit and those who are on endotracheal intubation and mechanical ventilation often have dysphagia. This article aimed to explore the advantages of telerehabilitation in dysphagia management during the coronavirus disease 2019 (COVID-19) pandemic.
Telerehabilitation for Communication and Swallowing Disorders in Parkinson’s Disease (EN)
by Deborah Theodoros
July 16, 2021
This review explores the telerehabilitation applications designed for the management of the communication and swallowing disorders in PD, addresses the benefits and challenges of telerehabilitation, identifies future research directions, and highlights the potential of new technologies to enhance the management of communication and swallowing disorders and quality of life for people with PD.
Telerehabilitation for Lee Silverman Voice Treatment (Tele-LSVT-Loud) (EN)
TYPE OF TOOL: Standardized treatment. TARGET POPULATION: Developed for clinicians. BASIC DESCRIPTION: Speech treatment for people with Parkinson’s disease and other neurological conditions. This version has been modified to be completed with Telerehabilitation. Requires clinician certification.
Telerehabilitation in Amyotrophic Lateral Sclerosis (EN)
by Colleen O'Connell & Suzanne Salsman
This book chapter provides a comprehensive overview of the state of telerehabilitation for patients with ALS.
The Spastic-App (EN)
TYPE OF TOOL: Smartphone Application. TARGET POPULATION: Developed for doctors and clinicians. BASIC DESCRIPTION: Provides a tool to support clinicians and stroke patients in the early detection of spasticity. Originally developed in Dutch.
An app that offers best practice and evidence-based recovery interventions for upper extremity stroke rehabilitation – at your fingertips.
Virtual Reality Training for Post-Stroke Rehabilitation (MUVITY) (EN)
March 01, 2023
Virtual Reality Training for Post-Stroke Rehabilitation (MUVITY) is a project focused on developing non-immersive virtual reality and telerehabilitation technology to help stroke patients regain their motor skills through avatar-guided exercises and interactive games. Unlike conventional therapies, MUVITY is an interactive therapy that allows the exercises to be performed at home through a telerehabilitation platform and with the participation of physiotherapists.